spindas: (raccoon)

I'm working on integrating the Oculus Rift DK2 with the Ogre3D engine. Last night I got basic head tracking working: moving the DK2 in real life translates into camera movement in-game. The goal is to build a toolkit that makes building something for the Rift in Ogre super duper easy.

December 2022

S M T W T F S
    123
45678910
11121314151617
18192021222324
252627 28293031

Most Popular Tags

Page generated May. 28th, 2025 21:40
Powered by Dreamwidth Studios